Gamification

CHOICE uses gamification to make climate science more accessible, engaging and relevant to new audiences.

Hotspot Earth is a science-informed climate action game developed in part within the CHOICE project. Players face climate-related hazards, build a climate movement and make strategic choices that influence how the climate crisis unfolds in the game. Through gameplay, complex connections between climate hazards, emissions, food systems, land use and societal choices can be explored in an accessible and interactive way.

For CHOICE, Hotspot Earth demonstrates how gaming can bring climate research beyond traditional scientific and policy settings. By enabling players to explore challenges, choices and consequences through play, gamification offers a new way to raise awareness, encourage engagement and support greater understanding of climate-conscious choices.

Ready to play? Explore the Hotspot Earth demo on Steam and experience the climate challenge for yourself.

Download the demo here and take on climate change hazards through gameplay: https://store.steampowered.com/app/3010970/Hotspot_Earth/